AI Insights · Timothy · July 2022
Top 5 Space Games on iOS in Netherlands Q2 2022
In Q2 2022, the top 5 space games on iOS in the Netherlands showed varied trends in downloads, revenue, and active users, with some games experiencing significant growth and others facing declines.
In Q2 2022, the top 5 space games on iOS in the Netherlands demonstrated diverse performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower provides a detailed look at these metrics.
Solar Smash by PARADYME LIMITED saw a notable fluctuation in weekly downloads, peaking at 5.6K during the week of April 18 and then gradually declining to around 937 by the end of June. Revenue for Solar Smash varied, reaching its highest at $37 in mid-May. The game’s weekly active users initially climbed from 5.7K to 19.9K in April, before stabilizing around 8.9K by the end of June.
My Little Universe from SayGames LTD experienced a significant increase in weekly revenue, starting at $83 and peaking at $717 by the end of June. Download numbers also rose sharply from 226 in late March to a high of 2.2K in late May, before settling at 1.3K in late June. The active user base mirrored this growth, increasing from 2K to approximately 4K over the quarter.
Mr Autofire by Lightheart Entertainment showed consistent weekly revenue, peaking at $787 in early May. Downloads for Mr Autofire remained relatively steady, with a slight decrease from 1.4K in late March to around 557 by the end of June. Active users saw minor fluctuations, maintaining an average of 5K throughout the quarter.
Find the Alien: Fun Adventure by MOONEE PUBLISHING LTD did not generate any revenue during the quarter. However, weekly downloads showed some variability, starting at 1.1K in late March and ending at 404 in late June. Active users decreased from 1.9K to around 821 over the same period.
LEGO® Star Wars™: TCS by Warner Bros. experienced fluctuating revenue, with a peak of $360 in late April. Downloads for the game saw a significant spike to 2.2K in late April, later stabilizing around 369 by the end of June. The number of active users also surged to 2.7K in late April before settling at around 696 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.